The Filth Fire is a Level 4 creature, with Armor Class 21 and 70 hit points. A filth fire is a sentient heap of burning refuse and industrial waste that thrives in urban decay.
Stat Block
Size: Medium
Type: elemental
Level: 4
Armor Class: 21
Hit Points: 70
Speed: 25 ft.
STR: 1
DEX: 5
CON: 4
INT: -2
WIS: 3
CHA: 0
Fortitude Save: +12
Reflex Save: +13
Will Save: +9
Perception: +11
Senses: darkvision, smoke vision
Skills: Acrobatics +13, Athletics +9
Traits: elemental, fire
Immunities: bleed, fire, poison, paralyzed, sleep
Abilities & Attacks
- **Smoke Vision** The filth fire ignores the concealed condition from smoke.
- **Noxious Burst** Toxic materials and churning rubbish within the filth fire's body explode in one of three ways. The filth fire chooses the effect, but it can't make the same choice twice in a row.
• Fiery Beam (evocation, fire, primal) The filth fire expels a 30-foot line of flame that deals 3d6 fire damage with a 21 basic Reflex save.
• Shrapnel Blast (evocation, primal) The filth fire shoots jagged rubbish out in a 5-foot emanation that deals 2d12 piercing damage with a 21 basic Reflex save.
• Toxic Fumes (evocation, poison, primal) The filth fire belches a 15-foot cone of toxic smoke that deals 2d6 poison damage (21 basic Fortitude save). A creature that fails is also sickened 1 (or sickened 2 on a critical failure).
Common Questions
How much HP does a Filth Fire have?
70 hit points.
What level is a Filth Fire?
Level 4.
What is a Filth Fire's Armor Class?
AC 21.
How fast can a Filth Fire move?
Speed 25 ft.
Use Filth Fire at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Filth Fire into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.