The Fire Jellyfish Swarm is a Level 6 creature, with Armor Class 13 and 155 hit points. The fire jellyfish swarm is a drifting cloud of bioluminescent predators that turns the ocean's depths into a searing gauntlet of venom.
Stat Block
Size: Large
Type: animal
Level: 6
Armor Class: 13
Hit Points: 155
Speed: swim 20 ft.
STR: -4
DEX: 5
CON: 4
INT: -5
WIS: 0
CHA: -5
Fortitude Save: +16
Reflex Save: +15
Will Save: +10
Perception: +10
Senses: low-light vision
Skills: Acrobatics +15
Traits: animal, aquatic, mindless, swarm
Immunities: mental, precision, swarm mind
Weaknesses: area damage 7, splash
Abilities & Attacks
- **Agile Swimmer** Fire jellyfish swarms use Acrobatics to Swim.
- **Burning Swarm** (poison) Each enemy in the swarm's space takes 3d8 poison damage (24 basic Reflex save) and is exposed to fire jelly venom.
- **Fire Jelly Venom** (poison)
Common Questions
How much HP does a Fire Jellyfish Swarm have?
155 hit points.
What level is a Fire Jellyfish Swarm?
Level 6.
What is a Fire Jellyfish Swarm's Armor Class?
AC 13.
How fast can a Fire Jellyfish Swarm move?
Speed swim 20 ft.
Use Fire Jellyfish Swarm at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.