The Fossil Golem is a Level 12 creature, with Armor Class 33 and 195 hit points. The fossil golem is a towering construct assembled from the calcified remains of prehistoric behemoths and ancient dragons.
Stat Block
Size: Huge
Type: construct
Level: 12
Armor Class: 33
Hit Points: 195
Speed: 25 ft.
STR: 7
DEX: 2
CON: 6
INT: -5
WIS: 0
CHA: -5
Fortitude Save: +26
Reflex Save: +20
Will Save: +18
Perception: +20
Senses: darkvision
Skills: Athletics +20
Traits: rare, construct, golem, mindless
Immunities: acid, death effects, disease, doomed, drained, fatigued, healing magic (see below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Resistances: physical 10
Abilities & Attacks
- **Golem Antimagic** harmed by cold and water (5d10, 2d8 from areas and persistent damage); healed by acid (area 2d8 HP); slowed by earth.
- **Vulnerable to Stone to Flesh** A stone to flesh spell negates the golem's golem antimagic and its resistance to physical damage for 1 round. A flesh to stone spell reverses this effect immediately.
- **Fossilization** (arcane, incapacitation, transmutation) The first time each round a creature takes damage from the fossil golem's jaws, the target must attempt a 32 Fortitude save. If it fails and has not already been slowed by this ability, it becomes slowed 1 for 1 minute. If the creature was already slowed by this ability, a failed save causes it to be petrified permanently.
- **Reassemble** The fossil golem reorganizes its bones, increasing its reach to 25 feet and reducing its Speed to 15 feet. It can revert to its original form by taking this action again.
Common Questions
How much HP does a Fossil Golem have?
195 hit points.
What level is a Fossil Golem?
Level 12.
What is a Fossil Golem's Armor Class?
AC 33.
How fast can a Fossil Golem move?
Speed 25 ft.
Use Fossil Golem at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.