Frost Giant

The Frost Giant is a Level 9 creature, with Armor Class 29 and 150 hit points. Frost giants are brutal, blue-skinned conquerors who rule the world's highest peaks and coldest tundras through sheer martial dominance.

Frost Giant, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Catch Rock** - **Chill Breath** (cold, evocation, primal) The frost giant breathes out a 15-foot cone of freezing moisture that quickly condenses into ice, dealing 4d6 cold damage. Each creature in the cone must attempt a 28 basic Reflex save. A creature that fails its save is also immobilized and takes 2d6 cold damage at the end of each of its turns until it gets free (Escape 28). The giant can't use Chill Breath again for 1d4 rounds. - **Ice Stride** A frost giant isn't impeded by difficult terrain caused by snow or ice, nor does it need to attempt Acrobatics checks to keep from falling on slippery ice. - **Throw Rock** - **Wide Swing** The frost giant makes a single greataxe Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the frost giant's multiple attack penalty.

Common Questions

How much HP does a Frost Giant have?

150 hit points.

What level is a Frost Giant?

Level 9.

What is a Frost Giant's Armor Class?

AC 29.

How fast can a Frost Giant move?

Speed 30 ft.,.

Use Frost Giant at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Frost Giant into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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