Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Fuath is a Level 1 creature, with Armor Class 16 and 18 hit points. A malicious aquatic gremlin that sabotages vessels and drowns sailors using magical spheres of thick, choking water.
Vulnerable to Sunlight. A fuath becomes Drained 1 (or increases its drained condition by 1) after every consecutive hour they're exposed to sunlight. Being submerged in more than a foot of water prevents the sunlight from harming the fuath.
Viscous Choke (2 actions) (primal, water). Frequency once per day. Effect The fuath surrounds the head of one air-breathing creature within 30 feet in a magical film of viscous water for 1 minute. The target must succeed at a DC 17 Reflex save or it begins to choke and must hold its breath to avoid drowning. The film can be temporarily wiped away with a total of 3 Interact actions by the choking creature or creatures adjacent to it, allowing a new Reflex save with a +2 circumstance bonus to end the effect. (These actions don't need to be consecutive or made by the same creature.)
Common Questions
How much HP does a Fuath have?
18 hit points.
What level is a Fuath?
Level 1.
What is a Fuath's Armor Class?
AC 16.
How fast can a Fuath move?
Speed 20 ft., swim 30 ft.
Use Fuath at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Fuath into a ZapGM campaign and customize it further.
License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.