The Fuath is a Level 1 creature, with Armor Class 17 and 18 hit points. A malicious aquatic gremlin that sabotages vessels and drowns sailors using magical spheres of thick, choking water.
- **Vulnerable to Sunlight** A fuath becomes drained 1 (or increases its drained condition by 1) after every consecutive hour they're exposed to sunlight. Being submerged in more than a foot of water prevents the sunlight from harming the fuath.
- **Viscous Choke** (conjuration, primal, water) The fuath surrounds the head of one air-breathing creature within 30 feet in a magical film of viscous water for 1 minute. The target must succeed at a 17 Reflex save or begin to choke and must hold their breath to avoid drowning (Core Rulebook 478). The film can be temporarily wiped away with a total of 3 Interact actions by the choking creature or creatures adjacent to it, allowing a new Reflex save with a +2 circumstance bonus to end the effect. (These actions don't need to be consecutive or made by the same creature.)
Common Questions
How much HP does a Fuath have?
18 hit points.
What level is a Fuath?
Level 1.
What is a Fuath's Armor Class?
AC 17.
How fast can a Fuath move?
Speed 20 ft., swim 30 ft.
Use Fuath at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.