Fuath

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Fuath is a Level 1 creature, with Armor Class 16 and 18 hit points. A malicious aquatic gremlin that sabotages vessels and drowns sailors using magical spheres of thick, choking water.

Fuath, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Vulnerable to Sunlight. A fuath becomes Drained 1 (or increases its drained condition by 1) after every consecutive hour they're exposed to sunlight. Being submerged in more than a foot of water prevents the sunlight from harming the fuath. Viscous Choke (2 actions) (primal, water). Frequency once per day. Effect The fuath surrounds the head of one air-breathing creature within 30 feet in a magical film of viscous water for 1 minute. The target must succeed at a DC 17 Reflex save or it begins to choke and must hold its breath to avoid drowning. The film can be temporarily wiped away with a total of 3 Interact actions by the choking creature or creatures adjacent to it, allowing a new Reflex save with a +2 circumstance bonus to end the effect. (These actions don't need to be consecutive or made by the same creature.)

Common Questions

How much HP does a Fuath have?

18 hit points.

What level is a Fuath?

Level 1.

What is a Fuath's Armor Class?

AC 16.

How fast can a Fuath move?

Speed 20 ft., swim 30 ft.

Use Fuath at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Fuath into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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