Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 3 (Second Edition).
The Gathlain Wanderer is a Level 1 creature, with Armor Class 17 and 14 hit points. Gathlain Wanderers are inquisitive fey born from the seeds of ancient trees who travel the world to satisfy a restless curiosity.
Final Jape. When the gathlain dies, their wings explode into a cloud of toxic mist. Each creature within a 5-foot emanation takes 1d6 poison damage (DC 18 basic Fortitude save).
Hide and Seek. The gathlain ignores difficult terrain from non-magical foliage.
Rootbound (2 actions). Requirements The gathlain isn't using their wings to fly; Effect The gathlain sprouts woody roots from the tips of their wings that bind an adjacent creature's limbs. The target must succeed at a DC 17 Fortitude save or be grabbed by the gathlain's wing-tip vines until the start of the gathlain's next turn.
Common Questions
How much HP does a Gathlain Wanderer have?
14 hit points.
What level is a Gathlain Wanderer?
Level 1.
What is a Gathlain Wanderer's Armor Class?
AC 17.
How fast can a Gathlain Wanderer move?
Speed 20 ft., fly 30 ft.
Use Gathlain Wanderer at your table
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License
Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.
The creature description and artwork are ZapGM Product Identity.
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