The Gelatinous Cube is a Level 3 creature, with Armor Class 10 and 90 hit points. A gelatinous cube is a mindless, transparent scavenger that scours dungeon corridors for organic matter.
- **Motion Sense** A sewer ooze can sense nearby motion through vibration and air movement.
- **Transparent** A gelatinous cube is so clear that it's difficult to spot. A successful 23 Perception check is required to notice a stationary cube, and a creature must be Search to attempt this check. A creature that walks into the cube is automatically Engulfed (this usually causes the GM to call for initiative).
- **Engulf** 19, 2d6 acid, Escape 19, Rupture 7. A creature Engulfed by the gelatinous cube must also attempt a saving throw against paralysis.
- **Paralysis** (incapacitation) A creature Engulfed by the cube or hit by its attack is paralyzed unless it succeeds at a 20 Fortitude save. A victim can attempt a new save to recover at the end of each of its turns.
- **Weak Acid** A gelatinous cube's acid damages only organic material—not metal, stone, or other inorganic substances.
Common Questions
How much HP does a Gelatinous Cube have?
90 hit points.
What level is a Gelatinous Cube?
Level 3.
What is a Gelatinous Cube's Armor Class?
AC 10.
How fast can a Gelatinous Cube move?
Speed 15 ft.
Use Gelatinous Cube at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.