The Ghost Mage is a Level 10 creature, with Armor Class 27 and 135 hit points. A Ghost Mage is a powerful spectral spellcaster bound to the material plane by an obsession with an unfinished arcane project.
Stat Block
Size: Medium
Type: ghost
Level: 10
Armor Class: 27
Hit Points: 135
Speed: fly 25 ft.
STR: -5
DEX: 3
CON: 0
INT: 6
WIS: 3
CHA: 6
Fortitude Save: +16
Reflex Save: +19
Will Save: +22
Perception: +17
Senses: darkvision
Skills: Arcana +22, Intimidation +22, Stealth +21
Traits: ghost, incorporeal, spirit, undead
Immunities: poison, precision, death effects, disease, paralyzed, unconscious
Resistances: all damage 10
Abilities & Attacks
- **Site Bound**
- **Rejuvenation** (divine, necromancy) Completing the ghost mage's project allows it to move on to the afterlife.
- **Frightful Moan** (auditory, divine, emotion, enchantment, fear, mental) 29
- **Telekinetic Assault** (divine, evocation) 6d6 bludgeoning, 29
Common Questions
How much HP does a Ghost Mage have?
135 hit points.
What level is a Ghost Mage?
Level 10.
What is a Ghost Mage's Armor Class?
AC 27.
How fast can a Ghost Mage move?
Speed fly 25 ft.
Use Ghost Mage at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.