Giant Bat

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.

The Giant Bat is a Level 2 creature, with Armor Class 18 and 30 hit points. A massive aerial predator that uses precise echolocation to navigate and hunt in total darkness.

Giant Bat, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Echolocation (Precise) 40 feet. A bat can use its hearing as a precise sense at the listed range. Wing Thrash (reaction). Trigger An adjacent enemy damages the giant bat. Effect The bat makes one or two wing Strikes—one against the triggering creature and one against another adjacent creature.

Common Questions

How much HP does a Giant Bat have?

30 hit points.

What level is a Giant Bat?

Level 2.

What is a Giant Bat's Armor Class?

AC 18.

How fast can a Giant Bat move?

Speed 15 ft., fly 30 ft.

Use Giant Bat at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Bat into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core © 2024 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

Legal notices

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