The Giant Chameleon is a Level 3 creature, with Armor Class 18 and 60 hit points. A massive, color-shifting predator that blends perfectly into its environment to ambush unsuspecting prey.
Stat Block
Size: Large
Type: animal
Level: 3
Armor Class: 18
Hit Points: 60
Speed: 30 ft., climb 20 ft.
STR: 5
DEX: 3
CON: 1
INT: -4
WIS: 3
CHA: -2
Fortitude Save: +8
Reflex Save: +12
Will Save: +8
Perception: +10
Senses: low-light vision
Skills: Athletics +10, Stealth +10 (+13 to Hide)
Traits: animal
Abilities & Attacks
- **Camouflage** The giant chameleon can change its coloration to match its surroundings. It doesn't need cover to attempt to Hide with a Stealth check.
- **Tongue Grab** If the giant chameleon hits a creature with a tongue Strike, that creature becomes grabbed by the giant chameleon. The target isn't immobilized, but it can't move beyond the reach of the giant chameleon's tongue. A creature can sever the tongue with an attack that hits AC 15 and deals at least 4 slashing damage. Though this doesn't deal any damage to the giant chameleon, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.
Common Questions
How much HP does a Giant Chameleon have?
60 hit points.
What level is a Giant Chameleon?
Level 3.
What is a Giant Chameleon's Armor Class?
AC 18.
How fast can a Giant Chameleon move?
Speed 30 ft., climb 20 ft.
Use Giant Chameleon at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Chameleon into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.