Giant Chameleon

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Giant Chameleon is a Level 3 creature, with Armor Class 18 and 60 hit points. A massive, color-shifting predator that blends perfectly into its environment to ambush unsuspecting prey.

Giant Chameleon, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Armor Class: 18 (all-around vision) Camouflage. The giant chameleon can change its coloration to match its surroundings. It doesn't need cover to attempt to Hide with a Stealth check. All-Around Vision. This monster can see in all directions simultaneously and therefore can't be flanked. Tongue Grab. If the giant chameleon hits a creature with a tongue Strike, that creature becomes Grabbed by the giant chameleon. The target isn't Immobilized, but it can't move beyond the reach of the giant chameleon's tongue. A creature can sever the tongue with an attack that hits AC 15 and deals at least 4 slashing damage. Though this doesn't deal any damage to the giant chameleon, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.

Common Questions

How much HP does a Giant Chameleon have?

60 hit points.

What level is a Giant Chameleon?

Level 3.

What is a Giant Chameleon's Armor Class?

AC 18.

How fast can a Giant Chameleon move?

Speed 30 ft., climb 20 ft.

Use Giant Chameleon at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Chameleon into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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