The Giant Crab is a Level 2 creature, with Armor Class 19 and 24 hit points. A giant crab is a heavily armored coastal predator that uses its surprising agility to sidestep incoming blows.
Stat Block
Size: Medium
Type: animal
Level: 2
Armor Class: 19
Hit Points: 24
Speed: 25 ft., swim 15 ft.
STR: 4
DEX: 3
CON: 1
INT: -4
WIS: 2
CHA: -3
Fortitude Save: +7
Reflex Save: +9
Will Save: +8
Perception: +8
Senses: darkvision
Skills: Acrobatics +7, Athletics +8, Stealth +7
Traits: animal, aquatic
Resistances: physical 3
Abilities & Attacks
- **Vulnerable to Prone** If a creature critically succeeds on a check to Trip the giant crab, the crab is flipped over onto its back in addition to the usual effects. A giant crab that is flipped onto its back has a particularly hard time defending itself; instead of taking the normal –2 circumstance penalty to AC for being flat-footed, it takes a –4 circumstance penalty to AC.
- **Scuttle** **Trigger** A creature that the giant crab can see targets the crab with an attack The giant crab scuttles to the side and gains a +2 circumstance bonus to AC against the triggering attack. After the attack resolves, the crab can Stride up to its speed in a straight line as part of the reaction.
- **Constrict** 1d6+4 bludgeoning, 18
Common Questions
How much HP does a Giant Crab have?
24 hit points.
What level is a Giant Crab?
Level 2.
What is a Giant Crab's Armor Class?
AC 19.
How fast can a Giant Crab move?
Speed 25 ft., swim 15 ft.
Use Giant Crab at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.