Giant Crab

The Giant Crab is a Level 2 creature, with Armor Class 19 and 24 hit points. A giant crab is a heavily armored coastal predator that uses its surprising agility to sidestep incoming blows.

Giant Crab, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Vulnerable to Prone** If a creature critically succeeds on a check to Trip the giant crab, the crab is flipped over onto its back in addition to the usual effects. A giant crab that is flipped onto its back has a particularly hard time defending itself; instead of taking the normal –2 circumstance penalty to AC for being flat-footed, it takes a –4 circumstance penalty to AC. - **Scuttle** **Trigger** A creature that the giant crab can see targets the crab with an attack The giant crab scuttles to the side and gains a +2 circumstance bonus to AC against the triggering attack. After the attack resolves, the crab can Stride up to its speed in a straight line as part of the reaction. - **Constrict** 1d6+4 bludgeoning, 18

Common Questions

How much HP does a Giant Crab have?

24 hit points.

What level is a Giant Crab?

Level 2.

What is a Giant Crab's Armor Class?

AC 19.

How fast can a Giant Crab move?

Speed 25 ft., swim 15 ft.

Use Giant Crab at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Crab into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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