Giant Crawling Hand

The Giant Crawling Hand is a Level 5 creature, with Armor Class 22 and 75 hit points. A giant crawling hand is a relentless undead stalker that tracks specific prey through the scent of blood.

Giant Crawling Hand, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Pus Burst** **Trigger** The giant crawling hand takes piercing or slashing damage A random creature adjacent to the giant crawling hand is sprayed with vile pus that deals 4d6 negative damage. The affected creature must attempt a 21 Reflex save. Critical Success: The creature takes no damage. Success: The creature takes half damage and becomes sickened 1. Failure: The creature takes full damage and becomes sickened 2. Critical Failure: The creature takes double damage and becomes sickened 3. - **Mark Quarry** A crawling hand can be assigned a quarry by anointing the hand with a drop of the intended quarry's blood. If the hand ever has no quarry, it automatically gains the next creature it damages as its quarry. The hand gains a +1 circumstance bonus to Perception checks when it Seeks its quarry, to Survival checks when it Tracks its quarry, and damage rolls when it Strike its quarry.

Common Questions

How much HP does a Giant Crawling Hand have?

75 hit points.

What level is a Giant Crawling Hand?

Level 5.

What is a Giant Crawling Hand's Armor Class?

AC 22.

How fast can a Giant Crawling Hand move?

Speed 20 ft.

Use Giant Crawling Hand at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Crawling Hand into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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