Giant Opossum

The Giant Opossum is a Level 2 creature, with Armor Class 17 and 35 hit points. A massive, nocturnal scavenger that uses its prehensile tail and deceptive instincts to survive the forest floor.

Giant Opossum, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Feign Death** **Trigger** The opossum is reduced below 15 HP The opossum collapses. It is flat-footed and can use actions that require only its mind, but any other action ends the ruse. A successful 18 Perception check to Seek or Medicine check to Recall Knowledge is required to determine that the animal is not, in fact, dead. - **Revived Retaliation** **Trigger** The opossum is attacked or disturbed by a creature within reach while Feigning Death The opossum Strike the triggering creature. - **Grasping Tail** A giant opossum can drag a Small or Tiny creature it has grabbed with its tail along with it when it Stride.

Common Questions

How much HP does a Giant Opossum have?

35 hit points.

What level is a Giant Opossum?

Level 2.

What is a Giant Opossum's Armor Class?

AC 17.

How fast can a Giant Opossum move?

Speed 30 ft., climb 20 ft.

Use Giant Opossum at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Opossum into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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