Giant Porcupine

The Giant Porcupine is a Level 2 creature, with Armor Class 18 and 32 hit points. A hulking rodent bristling with needle-sharp spines that punishes melee attackers with a thicket of defensive barbs.

Giant Porcupine, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Passive Points** A creature that hits a porcupine with an unarmed Strike or a non-reach melee Strike takes 1d8 piercing damage (basic Reflex save) On a critical failure, the creature also takes 1d4 persistent damage as the quills hook into its flesh. - **Embed Quill** A creature damaged by the porcupine's quills Strike must succeed at a 18 Reflex save or some of the quills remain embedded in its body, dealing 1d4 persistent damage. - **Rearward Rush** The porcupine scuttles backward, quills extended. It Stride twice, then makes a quill Strike. The target is flat-footed against this Strike unless it has seen a Rearward Rush before.

Common Questions

How much HP does a Giant Porcupine have?

32 hit points.

What level is a Giant Porcupine?

Level 2.

What is a Giant Porcupine's Armor Class?

AC 18.

How fast can a Giant Porcupine move?

Speed 25 ft.

Use Giant Porcupine at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Porcupine into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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