Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Giant Scorpion is a Level 3 creature, with Armor Class 18 and 45 hit points. A massive, chitinous predator that uses powerful pincers to crush prey before delivering a lethal sting.
Tremorsense (Imprecise) 60 feet. Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Reactive Strike (Stinger Only) (reaction). Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Constrict (1 action). 1d6+4 bludgeoning, DC 20 basic Fortitude save. The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
Giant Scorpion Venom (poison). Saving Throw DC 18 Fortitude save. Maximum Duration 6 rounds. Stage 1 1d10 poison damage and Enfeebled 1 (1 round). Stage 2 2d10 poison damage and enfeebled 1 (1 round). Stage 3 2d10 poison damage and Enfeebled 2 (1 round)
Grab (1 action). Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained. Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Common Questions
How much HP does a Giant Scorpion have?
45 hit points.
What level is a Giant Scorpion?
Level 3.
What is a Giant Scorpion's Armor Class?
AC 18.
How fast can a Giant Scorpion move?
Speed 40 ft.
Use Giant Scorpion at your table
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License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.