Giant Skunk

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 3 (Second Edition).

The Giant Skunk is a Level 1 creature, with Armor Class 16 and 21 hit points. This horse-sized relative of the common skunk is a territorial woodland beast that turns any battlefield into a nauseating hazard.

Giant Skunk, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Spray Blinding Musk (2 actions) (poison). The giant skunk propels potent, acrid musk in a 15-foot cone. Each creature in the line must attempt a DC 17 Fortitude save. Critical Success: The target is unaffected. Success: The target is sickened 1. Failure: The target is sickened 3. Critical Failure: The target is blinded for 1 round, becomes sickened 3, and takes a –2 penalty to Stealth checks from the horrific odor for 24 hours or until the musk is removed or neutralized, requiring 10 minutes of thorough scrubbing with soap.

Common Questions

How much HP does a Giant Skunk have?

21 hit points.

What level is a Giant Skunk?

Level 1.

What is a Giant Skunk's Armor Class?

AC 16.

How fast can a Giant Skunk move?

Speed 25 ft.

Use Giant Skunk at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Skunk into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

Legal notices

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