Giant Tick

The Giant Tick is a Level 1 creature, with Armor Class 16 and 20 hit points. Giant ticks are bloated, parasitic predators that drop from forest canopies to latch onto unsuspecting hosts.

Giant Tick, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Attach** When the giant tick Strike a creature larger than itself, its barbed hypostome attaches it to that creature. This is similar to Grabbing the creature, but the giant tick moves with that creature rather than holding it in place. The giant tick is flat-footed while attached. If the giant tick is killed or pushed away while attached to a creature on which it has used Blood Drain, that creature takes 1 persistent damage. Escaping the attachment or removing the giant tick in other ways doesn't cause bleed damage. - **Blood Drain** **Requirements** The giant tick is attached to a creature The giant tick uses its hypostome to drain blood from the creature it's attached to. This deals 1d4 damage, and the giant tick gains temporary Hit Points equal to the damage dealt. A creature that has its blood drained by a giant tick is drained 1 until it receives healing (of any kind or amount). - **Tick Fever** (disease)

Common Questions

How much HP does a Giant Tick have?

20 hit points.

What level is a Giant Tick?

Level 1.

What is a Giant Tick's Armor Class?

AC 16.

How fast can a Giant Tick move?

Speed 15 ft., climb 15 ft.

Use Giant Tick at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Tick into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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