Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Giant Viper is a Level 2 creature, with Armor Class 17 and 26 hit points. The giant viper is a massive, coiled predator that uses its muscular body to launch lightning-fast strikes at a distance.
Coiled Strike (Special) (reaction). As Reactive Strike, but the snake can use this reaction only if it's Coiled. Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike. Coil (1 action). The giant viper uses an action to coil itself. While Coiled, the reach of its fangs is 10 feet and it has the Reactive Strike reaction. After the giant viper Strikes with its fangs, it becomes uncoiled. Giant Viper Venom (poison). Saving Throw DC 17 Fortitude save. Maximum Duration 6 rounds. Stage 1 1d6 poison damage (1 round). Stage 2 1d6 poison damage and Drained 1
26 hit points.
Level 2.
AC 17.
Speed 20 ft., climb 20 ft., swim 20 ft.
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