Giant Wolverine

The Giant Wolverine is a Level 4 creature, with Armor Class 21 and 65 hit points. A massive, hyper-aggressive predator that combines stealthy ambushes with a berserker's unstoppable fury.

Giant Wolverine, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Gnaw** **Requirements** The wolverine has a creature grabbed from its jaws Strike The wolverine chews violently on the creature, dealing 2d6 piercing damage (21 basic Fortitude save). A creature that fails its save also takes 2d6 persistent damage. - **Pounce** The wolverine Stride and makes a Strike at the end of that movement. If the wolverine begins this action hidden, it remains hidden until after the attack. - **Rend** (claw) - **Wolverine Rage** The giant wolverine enters a state of pure rage that lasts either for 1 minute, until there are no enemies it can perceive, or until it falls unconscious, whichever comes first. While raging, the giant wolverine has AC 20, its jaws Strike deals 2d6+11 damage, and its claw Strike deals 2d4+11 damage. While raging, the giant wolverine can't use actions that have the concentrate trait, except for Seek. After it's stopped raging, a giant wolverine can't use Wolverine Rage again for 1 minute.

Common Questions

How much HP does a Giant Wolverine have?

65 hit points.

What level is a Giant Wolverine?

Level 4.

What is a Giant Wolverine's Armor Class?

AC 21.

How fast can a Giant Wolverine move?

Speed 25 ft., climb 10 ft.

Use Giant Wolverine at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Giant Wolverine into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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