Globster

The Globster is a Level 5 creature, with Armor Class 12 and 170 hit points. A globster is a massive, gelatinous mound of semi-translucent blubber and rotting marine remains that haunts coastal regions.

Globster, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Stench** (aura, olfactory) 30 feet. A creature entering the aura or starting its turn in the area must succeed at a 19 Fortitude save or become sickened 1 (plus slowed 1 for as long as it's sickened on a critical failure) While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all globsters' stenches for 1 minute. - **Constrict** 1d8+6, 22 - **Nauseating Slap** (poison) A living creature struck by a globster's tendril must attempt a 19 Fortitude save. On a failure, the creature becomes sickened 1. If the creature is already sickened, the condition value increases by 1, to a maximum of sickened 4. Once a creature succeeds at its saving throw, it is temporarily immune for 24 hours. - **Saturated** A globster can survive for 1 hour out of the water, after which it risks drowning and suffocation.

Common Questions

How much HP does a Globster have?

170 hit points.

What level is a Globster?

Level 5.

What is a Globster's Armor Class?

AC 12.

How fast can a Globster move?

Speed 15 ft., swim 30 ft.

Use Globster at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Globster into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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