The Gosreg is a Level 11 creature, with Armor Class 31 and 195 hit points. The gosreg is a psychic infiltrator that hides in plain sight by assuming humanoid forms and sowing mental chaos.
- **Thoughtsense** (divination, mental, occult) The gosreg senses a creature's mental essence as a precise sense with the listed range; it cannot sense mindless creatures with thoughtsense.
- **Unsettled Aura** (aura, mental, occult) 30 feet. Gosregs project a field of discordant energy that unsettles the minds of thinking creatures. Any non-mindless creature within 30 feet of a gosreg takes a –1 status penalty to Will saves.
- **Change Shape** (concentrate, occult, polymorph, transmutation) The gosreg takes on the appearance of any Small or Medium humanoid.
This doesn't change its Speed or its attack and damage modifiers with its Strike, but it might change the damage type its Strike deal (typically to bludgeoning).
- **Mind Bolt** (illusion, mental, occult) A gosreg concentrates its field of discordant mental energy and projects it into the mind of an enemy within 60 feet. The target takes 6d6 mental damage (30 basic Will save). On a critical failure, the creature is also confused for 1d4 rounds.
Common Questions
How much HP does a Gosreg have?
195 hit points.
What level is a Gosreg?
Level 11.
What is a Gosreg's Armor Class?
AC 31.
How fast can a Gosreg move?
Speed 25 ft.
Use Gosreg at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.