Graveknight Champion

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Graveknight Champion is a Level 15 creature, with Armor Class 38 and 275 hit points. A Graveknight Champion is a cursed soul bound to a suit of blackened plate armor and fueled by unholy fire.

Graveknight Champion, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Hit Points: 275 (rejuvenation, void healing) Clutching Armor (reaction) (arcane). Trigger A creature attempts to move away from the graveknight. Effect The graveknight's armor animates and attempts to Grab the triggering creature. It makes an Athletics check to Grapple using the graveknight's Athletics modifier – 2. The armor can continue to Grapple the creature normally. Since the armor is grappling the creature, the graveknight doesn't need a free hand to do so. Reactive Strike (reaction). Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike. Void Healing. A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead. Channel Magic (2 actions). The graveknight redirects magical energies through its armor, allowing it to deliver magic through an attack. The graveknight Casts a Spell that takes 1 or 2 actions to cast and requires a spell attack modifier. The effects of the spell don't occur immediately but are imbued into an attack instead. The graveknight then makes a melee Strike with a weapon or unarmed attack. The spell is coupled with the attack, using the attack roll result to determine the effects of both the Strike and the spell. This counts as two attacks for the graveknight's multiple attack penalty but doesn't apply the penalty until after they've completed Channeling Magic. The graveknight can't use Channel Magic again for 1d4 rounds. Devastating Blast (2 actions) (arcane, fire). The graveknight unleashes a 30-foot cone of energy. Creatures in the area take 9d12 fire damage (DC 36 basic Reflex save). The graveknight can use this ability once every 1d4 rounds. Graveknight's Curse (arcane, curse). This curse affects anyone who wears a graveknight's armor for at least 1 hour. Saving Throw DC 40 Will save. Onset 1 hour. Stage 1 Doomed 1 and cannot remove the armor (1 day). Stage 2 Doomed 2, speed penalty of -10 feet, and cannot remove the armor (1 day). Stage 3 dies and transforms into the armor's graveknight. Ruinous Weapons. Any weapon or unarmed attack the graveknight uses gains the effects of a +1 greater striking weapon and a greater flaming weapon rune. Weapon Master. The graveknight has access to the critical specialization effects of any weapons it wields.

Common Questions

How much HP does a Graveknight Champion have?

275 hit points.

What level is a Graveknight Champion?

Level 15.

What is a Graveknight Champion's Armor Class?

AC 38.

How fast can a Graveknight Champion move?

Speed 25 ft.

Use Graveknight Champion at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Graveknight Champion into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

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