Great Cyclops

The Great Cyclops is a Level 12 creature, with Armor Class 32 and 235 hit points. A colossal, mutated titan that wields prophetic insight to land devastating, bone-shattering blows.

Great Cyclops, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Catch Rock** - **Ferocity** - **Flash of Brutality** (divination, fortune, occult) **Trigger** The great cyclops succeeds at an attack roll. The attack becomes a critical success. - **Powerful Charge** The great cyclops Stride twice and makes a horn Strike. If it moved at least 20 feet away from its starting position, the Strike's damage is increased to 3d10+20. - **Throw Rock**

Common Questions

How much HP does a Great Cyclops have?

235 hit points.

What level is a Great Cyclops?

Level 12.

What is a Great Cyclops's Armor Class?

AC 32.

How fast can a Great Cyclops move?

Speed 40 ft.

Use Great Cyclops at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Great Cyclops into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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