Great White Shark

The Great White Shark is a Level 4 creature, with Armor Class 21 and 60 hit points. The great white shark is a massive apex predator of the deep, capable of tracking a single drop of blood across miles of ocean.

Great White Shark, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Blood Scent** The shark can smell blood in the water from up to 1 mile away. - **Breach** The shark Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a Strike against a creature at any point during the jump (this lets it attack a creature within 30 feet of the water's surface). After the Strike, the shark splashes back down into the water. - **Savage** **Requirements** The shark hit with a jaws Strike on its most recent action this turn. The creature the shark hit takes 1d12 slashing damage. - **Strafing Chomp** The shark Swims up to half its swim Speed, makes a jaws Strike, and then Swims up to half its Speed further. The Strike deals half damage.

Common Questions

How much HP does a Great White Shark have?

60 hit points.

What level is a Great White Shark?

Level 4.

What is a Great White Shark's Armor Class?

AC 21.

How fast can a Great White Shark move?

Speed swim 40 ft.

Use Great White Shark at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Great White Shark into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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