Grig

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary (Second Edition).

The Grig is a Level 1 creature, with Armor Class 17 and 20 hit points. The grig is a tiny, cricket-like sprite that weaponizes catchy, magical melodies to distract and debilitate its enemies.

Grig, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Fiddle (1 action) (auditory, emotion, enchantment, mental, primal). A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves. Success: No effect. Failure: Flat-footed and –10-foot status penalty to Speeds. Critical Failure: As failure, and also slowed 1.

Common Questions

How much HP does a Grig have?

20 hit points.

What level is a Grig?

Level 1.

What is a Grig's Armor Class?

AC 17.

How fast can a Grig move?

Speed 25 ft., fly 30 ft.

Use Grig at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Grig into a ZapGM campaign and customize it further.

License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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