The Grindylow is a Level 0 creature, with Armor Class 15 and 14 hit points. The grindylow is a malicious, tentacled aberration that thrives in coastal grottos and murky shipwrecks.
Stat Block
Size: Small
Type: aberration
Level: 0
Armor Class: 15
Hit Points: 14
Speed: 10 ft., swim 25 ft.
STR: 1
DEX: 3
CON: 2
INT: -1
WIS: 3
CHA: 0
Fortitude Save: +6
Reflex Save: +7
Will Save: +5
Perception: +5
Senses: darkvision
Skills: Athletics +5, Stealth +7, Survival +5
Traits: aberration, amphibious
Abilities & Attacks
- **Attack of Opportunity** A grindylow gains 1 extra reaction at the start of each of its turns that it can use only to make an Attack of Opportunity with a tentacle. It can't use more than one Attack of Opportunity triggered by the same choice.
- **Clinging Suckers** When a grindylow Grabs a creature larger than itself, it attaches to that creature. The grabbed creature is not immobilized, but if it moves, the grindylow moves with it. If the creature is Medium or smaller, it takes a –5-foot status penalty to its Speeds while the grindylow is attached. The grindylow is flat-footed while it is attached to a creature.
- **Jet** (move) The grindylow moves up to 60 feet in a straight line through the water without triggering reactions.
Common Questions
How much HP does a Grindylow have?
14 hit points.
What level is a Grindylow?
Level 0.
What is a Grindylow's Armor Class?
AC 15.
How fast can a Grindylow move?
Speed 10 ft., swim 25 ft.
Use Grindylow at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.