Hellbound Attorney

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Hellbound Attorney is a Level 4 creature, with Armor Class 20 and 60 hit points. The Hellbound Attorney is a diabolical litigator who exploits linguistic loopholes to shrug off spells and verbal commands.

Hellbound Attorney, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Greater Darkvision. A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness. Abrogation of Consequences (reaction). Trigger The Hellbound attorney rolls a success or critical failure on a saving throw against a linguistic effect. Effect The attorney finds a loophole in the wording of the effect, turning the success into a critical success or a critical failure into a normal failure. Opening Statement (free action) (auditory, concentrate). Trigger The Hellbound attorney's turn begins. Effect The attorney enumerates the alleged crimes of a creature they can see and attempts a Legal Lore check against that creature's Will DC. On a success, the attorney's Strikes deal an additional 2d6 precision damage (4d6 precision damage on a critical success) to the creature until the end of the attorney's turn.

Common Questions

How much HP does a Hellbound Attorney have?

60 hit points.

What level is a Hellbound Attorney?

Level 4.

What is a Hellbound Attorney's Armor Class?

AC 20.

How fast can a Hellbound Attorney move?

Speed 20 ft.

Use Hellbound Attorney at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Hellbound Attorney into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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