Hellwasp Swarm

Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 3 (Second Edition).

The Hellwasp Swarm is a Level 8 creature, with Armor Class 24 and 95 hit points. These infernal insects operate as a hive mind, seeking out preserved corpses to use as macabre puppets.

Hellwasp Swarm, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Abandon Corpse (1 action). Requirements The hellwasp swarm is controlling a corpse with Infest Corpse; Effect The hellwasp swarm leaves its host corpse, which dies instantly and becomes a normal corpse in all respects. The hellwasp swarm expands out from that space to its normal size. Hellwasp Stings (1 action). Each enemy in the swarm's space takes 4d8 piercing damage (DC 26 basic Reflex save). Any creature that fails its saving throw is exposed to hellwasp venom. Hellwasp Venom (poison). Saving Throw DC 26 Fortitude; Maximum Duration 6 rounds; Stage 1 1d8 poison damage and clumsy 2 (1 round); Stage 2 2d8 poison damage and clumsy 2 (1 round) Infest Corpse (2 actions) (manipulate). The hellwasp swarm animates the corpse of a Small, Medium, or Large humanoid that protected by gentle repose or similar magic, crawling into its mouth and other orifices. Its size changes to that of the corpse and it loses its piercing and slashing resistances, fly Speed, and Hellwasp Stings. It gains a fist melee Strike with a +18 attack modifier that deals 2d8 bludgeoning damage plus 2d8 piercing damage and hellwasp venom. The hellwasp swarm gains 40 temporary Hit Points when it Infests a Corpse; when these temporary HP are depleted, the corpse falls apart and the swarm Abandons the Corpse automatically. Torturous Buzz (2 actions) (auditory, emotion, enchantment, incapacitation, occult). The swarm emits a distracting, cacophonous buzzing. Each creature within 20 feet must attempt a DC 26 Will save. Critical Success: The creature is unaffected and temporarily immune for 1 minute. Success: The creature is unaffected. Failure: The creature is confused for 1 round. Critical Failure: The creature is confused for 1d4 rounds.

Common Questions

How much HP does a Hellwasp Swarm have?

95 hit points.

What level is a Hellwasp Swarm?

Level 8.

What is a Hellwasp Swarm's Armor Class?

AC 24.

How fast can a Hellwasp Swarm move?

Speed 20 ft., fly 40 feet.

Use Hellwasp Swarm at your table

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License

Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.

The creature description and artwork are ZapGM Product Identity.

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