The Herexen is a Level 2 creature, with Armor Class 17 and 30 hit points. The herexen is a reanimated heretic who haunts the ruins of their former faith, driven by a corrupted echo of their lost divinity.
Immunities: poison, death effects, disease, paralyzed, unconscious
Abilities & Attacks
- **Final Blasphemy** (divine, necromancy, negative) When the herexen is destroyed, it explodes in a wave of negative energy with the effects of a 3-action harm spell (20). The herexen is destroyed, so it doesn't gain any Hit Points from this use of harm, and it doesn't need to have any harm spells remaining to use this ability.
- **Heretic's Smite** (divine, necromancy) While wielding the favored weapon of its former deity (such as a dagger for an ex-Pharasmin herexen), the herexen's Strike deal an additional 1d6 evil damage against creatures that can cast divine spells.
Common Questions
How much HP does a Herexen have?
30 hit points.
What level is a Herexen?
Level 2.
What is a Herexen's Armor Class?
AC 17.
How fast can a Herexen move?
Speed 25 ft.
Use Herexen at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Herexen into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.