Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Herexen is a Level 2 creature, with Armor Class 17 and 30 hit points. The herexen is a reanimated heretic who haunts the ruins of their former faith, driven by a corrupted echo of their lost divinity.
Immunities: death effects, disease, paralyzed, poison, unconscious, bleed
Abilities & Attacks
Hit Points: 30 (void healing)
Final Blasphemy (divine, void). When the herexen is destroyed, it explodes in a wave of void energy with the effects of a 3-action Harm spell (DC 18 Fortitude save). The herexen is destroyed, so it doesn't gain any Hit Points from this use of harm, and it doesn't need to have any harm spells remaining to use this ability
Void Healing. A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Heretic's Smite (divine). While wielding the favored weapon of its former deity (such as a dagger for an ex-death-faith herexen), the herexen's Strikes deal an additional 1d6 spirit damage to creatures with the holy trait.
Common Questions
How much HP does a Herexen have?
30 hit points.
What level is a Herexen?
Level 2.
What is a Herexen's Armor Class?
AC 17.
How fast can a Herexen move?
Speed 25 ft.
Use Herexen at your table
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License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.