Hippopotamus

The Hippopotamus is a Level 5 creature, with Armor Class 21 and 85 hit points. The hippopotamus is a deceptively fast and highly territorial semi-aquatic mammal that protects its waters with violent aggression.

Hippopotamus, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Deep Breath** The hippopotamus can hold its breath for 5 minutes. - **Aquatic Ambush** 30 feet - **Capsize** (attack) The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an Athletics check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot's Lore DC, whichever is higher. - **Trample** Medium or smaller, foot, 23

Common Questions

How much HP does a Hippopotamus have?

85 hit points.

What level is a Hippopotamus?

Level 5.

What is a Hippopotamus's Armor Class?

AC 21.

How fast can a Hippopotamus move?

Speed 25 ft., swim 20 ft.

Use Hippopotamus at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Hippopotamus into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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