The Hobgoblin Archer is a Level 4 creature, with Armor Class 23 and 50 hit points. The hobgoblin archer is a disciplined martial specialist who provides lethal, high-precision ranged support from within a military formation.
Stat Block
Size: Medium
Type: goblin
Level: 4
Armor Class: 23
Hit Points: 50
Speed: 25 ft.
STR: 2
DEX: 4
CON: 2
INT: 0
WIS: 2
CHA: -1
Fortitude Save: +10
Reflex Save: +12
Will Save: +8
Perception: +10
Senses: darkvision
Skills: Acrobatics +8, Athletics +8, Stealth +10
Traits: goblin, humanoid
Abilities & Attacks
- **Formation** When it's adjacent to at least two other allies, the hobgoblin archer gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.
- **Crossbow Precision** The first time the archer hits with a crossbow attack in a round, it deals 1d8 extra precision damage.
- **Perfect Aim** The hobgoblin archer ignores the concealed condition. Their targets don't benefit from lesser cover, and they reduce the AC bonus from standard cover by 2 against the hobgoblin archer's attack.
- **Running Reload** The archer Stride, Step, or Sneak, then Interact to reload.
Common Questions
How much HP does a Hobgoblin Archer have?
50 hit points.
What level is a Hobgoblin Archer?
Level 4.
What is a Hobgoblin Archer's Armor Class?
AC 23.
How fast can a Hobgoblin Archer move?
Speed 25 ft.
Use Hobgoblin Archer at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.