Hobgoblin General

The Hobgoblin General is a Level 6 creature, with Armor Class 25 and 90 hit points. A disciplined commander of the goblinoid legions, the hobgoblin general orchestrates movements with a thunderous voice.

Hobgoblin General, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **General's Cry** When a hobgoblin general rolls initiative, as long as they can perceive at least one foe, they can yell a mighty battle cry. The hobgoblin general attempts an Intimidate check to Demoralize a single foe within 60 feet as a free action. If successful, any ally with the goblin trait can, as its first action on its first turn of the combat, Stride up to double its speed as a single action. - **Formation** When it's adjacent to at least two other allies, the hobgoblin general gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects. - **Polearm Critical Specialization** On a critical hit, the target of the critical hit is moved 5 feet in a direction of the hobgoblin general's choice.

Common Questions

How much HP does a Hobgoblin General have?

90 hit points.

What level is a Hobgoblin General?

Level 6.

What is a Hobgoblin General's Armor Class?

AC 25.

How fast can a Hobgoblin General move?

Speed 25 ft.

Use Hobgoblin General at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Hobgoblin General into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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