The Ice Yai is a Level 13 creature, with Armor Class 34 and 230 hit points. The ice yai is a manipulative frost fiend that masquerades as a giant to rule over frozen clans.
- **Attack of Opportunity**
- **Icy Deflection** **Trigger** The ice yai is targeted by a ranged Strike or spell attack roll that doesn't have the fire trait The ice yai creates a reflective blockade of ice, gaining a +4 circumstance bonus to AC against the triggering attack roll. If the attack misses, the ice yai redirects the attack to another creature within 20 feet of the yai. The attacker rerolls the attack roll against the new target.
- **Change Shape** (concentrate, polymorph, primal, transmutation) The ice yai takes on the appearance of an frost giant. This doesn't change their Speed or Strike attack and damage.
- **Double Punch** The ice yai makes two fist Strike.
- **Frozen Strike** On a critical hit with a fist Strike or a hit with an ice missile Strike, the target creature must attempt a 33 Fortitude save.
Critical Success: The creature is unaffected.
Success: The creature is slowed 1 for 1 round.
Failure: The creature is slowed 2 for 1 round.
Critical Failure: The creature is slowed 3 for 1 round.
Common Questions
How much HP does an Ice Yai have?
230 hit points.
What level is an Ice Yai?
Level 13.
What is an Ice Yai's Armor Class?
AC 34.
How fast can an Ice Yai move?
Speed 40 ft., fly 40 ft.
Use Ice Yai at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Ice Yai into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.