Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Jorogumo is a Level 13 creature, with Armor Class 33 and 270 hit points. The jorogumo is a lethal shapeshifter that masks its monstrous nature behind a veil of elegance and high-society charm.
Constant Spells. A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires. Darting Legs (reaction). Requirements The jorogumo has their spider legs extended or has Changed Shape. Trigger The jorogumo is targeted with an attack. Effect The jorogumo raises a leg, gaining a +2 circumstance bonus to AC against the triggering attack. Change Shape (1 action) (concentrate, occult, polymorph). The jorogumo takes on the appearance of any Small or Medium spider. This doesn't change their Speed or Strikes. The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block. Jorogumo Venom (incapacitation, poison). Saving Throw DC 32 Fortitude save. Maximum Duration 4 hours. Stage 1 3d6 poison damage and Stupefied 1 (1 round). Stage 2 3d6 poison damage and Stupefied 2 (1 round). Stage 3 4d6 poison damage and stupefied 2 (1 round). Stage 4 Paralyzed for 1d4 hours Spider Legs (1 action) (concentrate, occult, polymorph). Requirements The jorogumo is in humanoid form. Effect Eight large spider legs sprout from the jorogumo's back, granting a 40-foot climb Speed and allowing them to use the Darting Legs reaction. Web Trap. A creature hit by the jorogumo's web attack is Immobilized and stuck to the nearest surface, preventing the creature from moving. The DC to Escape or Force Open the web trap is 32.
270 hit points.
Level 13.
AC 33.
Speed 30 ft., swim 30 ft.
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