The Kangaroo is a Level 0 creature, with Armor Class 15 and 18 hit points. A muscular marsupial found in dry grasslands, known for its powerful legs and defensive instincts.
Stat Block
Size: Medium
Type: animal
Level: 0
Armor Class: 15
Hit Points: 18
Speed: 35 ft.
STR: 3
DEX: 2
CON: 3
INT: -4
WIS: 1
CHA: 1
Fortitude Save: +7
Reflex Save: +6
Will Save: +3
Perception: +7
Senses: scent (imprecise) 60 feet
Skills: Acrobatics +4, Athletics +7 (+9 to Long Jump), Survival +3
Traits: animal
Abilities & Attacks
- **Powerful Leaper** The kangaroo doesn't need to Stride while attempting a Long Jump, nor does it automatically fail if it doesn't.
- **Defensive Shove** **Trigger** The kangaroo takes damage from an adjacent creature The kangaroo attempts to Shove the creature that damaged it.
Common Questions
How much HP does a Kangaroo have?
18 hit points.
What level is a Kangaroo?
Level 0.
What is a Kangaroo's Armor Class?
AC 15.
How fast can a Kangaroo move?
Speed 35 ft.
Use Kangaroo at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Kangaroo into a ZapGM campaign and customize it further.
Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.