The Kovintus Geomancer is a Level 3 creature, with Armor Class 18 and 40 hit points. The kovintus geomancer is a primal humanoid warden who commands the raw elements of their environment.
Stat Block
Size: Medium
Type: humanoid
Level: 3
Armor Class: 18
Hit Points: 40
Speed: 25 ft.
STR: 3
DEX: 3
CON: 1
INT: 0
WIS: 4
CHA: -1
Fortitude Save: +8
Reflex Save: +8
Will Save: +11
Perception: +11
Senses: low-light vision
Skills: Athletics +8, Nature +11, Survival +9
Traits: humanoid, kovintus
Resistances: air 5, earth 5, plant 5, water 5
Abilities & Attacks
- **Nature's Rebirth** (primal, transmutation) When slain, a kovintus immediately and permanently transforms into a part of the natural environment: a stone outcropping in a rocky area, a rivulet near a body of water, a young tree in a forest, or a low-lying cloud atop a high mountain. This ability has the trait appropriate to the environment (such as air, earth, plant, or water). This piece of the environment looks ordinary to most, but other kovintus can easily identify this as their kin. A kovintus slain far from any appropriate terrain transforms into a feature matching the terrain where they were born.
- **Nature's Chosen** Once per day, the kovintus can cast a 3rd-level primal innate spell. They can do so only if a spell with a corresponding trait was cast within 10 feet of the kovintus since the start of their last turn (including if the kovintus Cast a Spell). The traits and the spells they grant are as follows: wall of wind for air, meld into stone for earth, wall of thorns for plant, and crashing wave for water.
Common Questions
How much HP does a Kovintus Geomancer have?
40 hit points.
What level is a Kovintus Geomancer?
Level 3.
What is a Kovintus Geomancer's Armor Class?
AC 18.
How fast can a Kovintus Geomancer move?
Speed 25 ft.
Use Kovintus Geomancer at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.