The Kushtaka is a Level 4 creature, with Armor Class 21 and 40 hit points. The kushtaka is a malevolent, otter-like shapeshifter that lures victims into watery graves by mimicking familiar faces.
Stat Block
Size: Small
Type: beast
Level: 4
Armor Class: 21
Hit Points: 40
Speed: 25 ft., swim 40 ft.
STR: 3
DEX: 5
CON: 2
INT: 0
WIS: 4
CHA: 3
Fortitude Save: +8
Reflex Save: +13
Will Save: +12
Perception: +12
Senses: darkvision, scent (imprecise) 30 feet
Skills: Acrobatics +11, Athletics +9, Deception +11, Stealth +11 (+13 in oceans and forests)
Traits: amphibious, beast
Immunities: effects of haunts, most effects from incorporeal spirits and undead
Resistances: physical 5
Abilities & Attacks
- **Canine Vulnerability** Dogs and other canines are natural enemies of kushtaka.
Canine animals, including creatures transformed into a canine using animal form or a similar effect, ignore the kushtaka's resistance to physical attacks.
In addition, a canine with imprecise scent can use it as a precise sense when detecting a kushtaka.
- **Null Spirit** Kushtaka exist completely separated from their mortal souls, making them immune to the effects of haunts and most effects from incorporeal spirits and undead, but also unaware of their presence; incorporeal undead are both invisible and inaudible to them. Incorporeal spirits and undead can affect a kushtaka only with effects that manifest in the physical world. For instance, a ghost mage casting a fireball or a poltergeist throwing objects could harm the kushtaka, but a ghost commoner's Frightful Moan and ghostly hand Strike would not.
- **Persuasive Rebuttal** **Trigger** A creature fails a check to Strike or Demoralize the kushtaka **Requirements** The kushtaka has a charm spell available The kushtaka casts charm on the target.
- **Change Shape** (concentrate, polymorph, primal, transmutation) The kushtaka takes on the specific appearance of a unique Small or Medium humanoid (page 304). Every time the kushtaka uses this ability, it takes on the same chosen form, though it can use non-magical disguises to further alter its appearance. This doesn't change the kushtaka's Speed or its attack and damage bonuses with its Strike, though it does change the damage to an appropriate type, typically bludgeoning.
Common Questions
How much HP does a Kushtaka have?
40 hit points.
What level is a Kushtaka?
Level 4.
What is a Kushtaka's Armor Class?
AC 21.
How fast can a Kushtaka move?
Speed 25 ft., swim 40 ft.
Use Kushtaka at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.