Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Living Waterfall is a Level 5 creature, with Armor Class 20 and 90 hit points. A sentient torrent of crashing water that guards sacred pools and hidden grottos.
Stat Block
Edition: Pathfinder Remaster
Size: Large
Type: elemental
Level: 5
Armor Class: 20
Hit Points: 90
Speed: 20 ft., swim 60 ft.
STR: 4
DEX: 3
CON: 3
INT: -2
WIS: 1
CHA: 0
Fortitude Save: +14
Reflex Save: +12
Will Save: +10
Perception: +10
Senses: darkvision
Skills: Athletics +13, Stealth +12
Traits: aquatic, elemental, water
Immunities: bleed, paralyzed, poison, sleep
Resistances: fire 5
Abilities & Attacks
Waterbound. When not touching water, the living waterfall is Slowed 1 and can't use reactions.
Vortex (aura, water). 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don't have the water trait.
Drench (1 action) (primal, water). The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier).
Push or Pull 5 feet (1 action). The living waterfall can choose whether to push or pull the creature on a successful hit. Push (1 action). Requirements The monster's last action was a successful Strike that lists Push in its damage entry. Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance. Pull (1 action). Requirements The monster's last action was a success with a Strike that lists Pull in its damage entry. Effect The monster attempts to Reposition the creature, moving it closer to the monster. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Pull lists a distance, change the distance the creature is pulled on a success to that distance.
Common Questions
How much HP does a Living Waterfall have?
90 hit points.
What level is a Living Waterfall?
Level 5.
What is a Living Waterfall's Armor Class?
AC 20.
How fast can a Living Waterfall move?
Speed 20 ft., swim 60 ft.
Use Living Waterfall at your table
Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Living Waterfall into a ZapGM campaign and customize it further.
License
This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.