The Living Waterfall is a Level 5 creature, with Armor Class 20 and 90 hit points. A sentient torrent of crashing water that guards sacred pools and hidden grottos.
Stat Block
Size: Large
Type: elemental
Level: 5
Armor Class: 20
Hit Points: 90
Speed: 20 ft., swim 60 ft.
STR: 4
DEX: 3
CON: 3
INT: -2
WIS: 1
CHA: 0
Fortitude Save: +14
Reflex Save: +12
Will Save: +10
Perception: +10
Senses: darkvision
Skills: Athletics +13, Stealth +12
Traits: aquatic, elemental, water
Immunities: bleed, poison, paralyzed, sleep
Resistances: fire 5
Abilities & Attacks
- **Water-Bound** When not touching water, the living waterfall is slowed 1 and can't use reactions.
- **Vortex** (aura, water) 30 feet. Water in the area that is in the same body of water as the living waterfall is difficult terrain for Swimming creatures that don't have the water trait.
- **Drench** (abjuration, primal, water) The elemental puts out all fires in a 5-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+14 counteract modifier).
Common Questions
How much HP does a Living Waterfall have?
90 hit points.
What level is a Living Waterfall?
Level 5.
What is a Living Waterfall's Armor Class?
AC 20.
How fast can a Living Waterfall move?
Speed 20 ft., swim 60 ft.
Use Living Waterfall at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.