The Medusa is a Level 7 creature, with Armor Class 25 and 105 hit points. A cursed humanoid with a crown of venomous serpents that transforms interlopers into permanent stone statues with a focused glare.
Stat Block
Size: Medium
Type: humanoid
Level: 7
Armor Class: 25
Hit Points: 105
Speed: 25 ft.
STR: 2
DEX: 5
CON: 4
INT: 2
WIS: 1
CHA: 2
Fortitude Save: +15
Reflex Save: +16
Will Save: +14
Perception: +16
Senses: darkvision
Skills: Deception +16, Diplomacy +14, Stealth +16
Traits: humanoid
Abilities & Attacks
- **Petrifying Gaze** (arcane, aura, transmutation, visual) 30 feet. When a creature ends its turn in the aura, it must attempt a 25 Fortitude save. If the creature fails, it becomes slowed 1 for 1 minute. The medusa can deactivate or activate this aura by using a single action, which has the concentrate trait.
- **Biting Snakes** **Trigger** A creature ends its turn adjacent to the medusa. The medusa makes a snake fangs Strike against the creature.
- **Focus Gaze** (arcane, concentrate, incapacitation, transmutation, visual) The medusa fixes their glare at a creature they can see within 30 feet. The target must immediately attempt a Fortitude save against the medusa's petrifying gaze. If the creature was already slowed by petrifying gaze before attempting its save, a failed save causes it to be petrified permanently. After attempting its save, the creature is then temporarily immune until the start of the medusa's next turn.
- **Serpent Venom** (poison)
Common Questions
How much HP does a Medusa have?
105 hit points.
What level is a Medusa?
Level 7.
What is a Medusa's Armor Class?
AC 25.
How fast can a Medusa move?
Speed 25 ft.
Use Medusa at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.