Medusa

The Medusa is a Level 7 creature, with Armor Class 25 and 105 hit points. A cursed humanoid with a crown of venomous serpents that transforms interlopers into permanent stone statues with a focused glare.

Medusa, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Petrifying Gaze** (arcane, aura, transmutation, visual) 30 feet. When a creature ends its turn in the aura, it must attempt a 25 Fortitude save. If the creature fails, it becomes slowed 1 for 1 minute. The medusa can deactivate or activate this aura by using a single action, which has the concentrate trait. - **Biting Snakes** **Trigger** A creature ends its turn adjacent to the medusa. The medusa makes a snake fangs Strike against the creature. - **Focus Gaze** (arcane, concentrate, incapacitation, transmutation, visual) The medusa fixes their glare at a creature they can see within 30 feet. The target must immediately attempt a Fortitude save against the medusa's petrifying gaze. If the creature was already slowed by petrifying gaze before attempting its save, a failed save causes it to be petrified permanently. After attempting its save, the creature is then temporarily immune until the start of the medusa's next turn. - **Serpent Venom** (poison)

Common Questions

How much HP does a Medusa have?

105 hit points.

What level is a Medusa?

Level 7.

What is a Medusa's Armor Class?

AC 25.

How fast can a Medusa move?

Speed 25 ft.

Use Medusa at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Medusa into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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