Meladaemon

The Meladaemon is a Level 11 creature, with Armor Class 31 and 225 hit points. Meladaemons are the gaunt personifications of death by starvation and thirst, serving as harbingers of total environmental collapse.

Meladaemon, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Consumptive Aura** (aura, divine) 20 feet. A meladaemon emanates an aura of intense hunger. Each round a creature begins its turn in the aura, it must attempt a 27 Fortitude save. On a failure, the creature takes 1d6 negative damage (2d6 on a critical failure) and becomes fatigued. This fatigue ends as soon as the creature eats any food. - **Withering Opportunity** **Trigger** The meladaemon is attacked by an adjacent creature and the attack misses The meladaemon swipes at the triggering creature, which must immediately attempt a save against the meladaemon's withering touch. - **Daemonic Famine** (disease) - **Withering Touch** (divine, evil, necromancy) When the meladaemon hits with a claw Strike or a creature begins its turn grabbed by the meladaemon, the creature must attempt a 30 Fortitude save. On a failure, the creature takes 1d6 negative damage and becomes fatigued. This fatigue ends when the creature drinks.

Common Questions

How much HP does a Meladaemon have?

225 hit points.

What level is a Meladaemon?

Level 11.

What is a Meladaemon's Armor Class?

AC 31.

How fast can a Meladaemon move?

Speed 25 ft., fly 50 ft.

Use Meladaemon at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Meladaemon into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

More Monsters