Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 3 (Second Edition).
The Mithral Golem is a Level 16 creature, with Armor Class 40 and 220 hit points. A Mithral Golem is a towering, impossibly agile guardian crafted from precious, magically-responsive metal.
Stat Block
Edition: Legacy
Size: Huge
Type: construct
Level: 16
Armor Class: 40
Hit Points: 220
Speed: 50 ft., climb 40 ft.
STR: 9
DEX: 6
CON: 5
INT: -5
WIS: 0
CHA: -5
Fortitude Save: +27
Reflex Save: +30
Will Save: +24
Perception: +26
Senses: darkvision
Skills: Acrobatics +30, Athletics +33
Traits: rare, construct, golem, mindless
Immunities: mental, poison, death effects, disease, doomed, drained, fatigued, healing, magic (see below), necromancy, nonlethal attacks, paralyzed, sickened, unconscious
Resistances: physical 15 (except adamantine)
Abilities & Attacks
Evasion. When the mithral golem rolls a success on a Reflex save, it gets a critical success instead.
Golem Antimagic. harmed by cold and water (8d10, 2d10 from areas and persistent damage); healed by transmutation (area 2d10 HP); slowed by electricity.
Swift Steps. A mithral golem is permanently quickened, and it can use the extra action only to Step or Stride.
Vulnerable to Slow. A mithral golem is not healed by a slow spell, and such spells affect them normally. A haste spell reverses the effects of a slow spell immediately.
Liquefy (1 action). The mithral golem becomes fully liquid and amorphous. It gains immunity to precision damage, but it takes double damage from cold and water magic (see golem antimagic). The only actions it can use while Liquefied are move actions, Spike Storm, and spike Strikes. It can resume its normal form by taking this action again.
Spike Storm (3 actions). The mithral golem makes a spike Strike against each target within its reach. These attacks count toward the mithral golem's multiple attack penalty, but its multiple attack penalty doesn't increase until after all the attacks.
Common Questions
How much HP does a Mithral Golem have?
220 hit points.
What level is a Mithral Golem?
Level 16.
What is a Mithral Golem's Armor Class?
AC 40.
How fast can a Mithral Golem move?
Speed 50 ft., climb 40 ft.
Use Mithral Golem at your table
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License
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The creature description and artwork are ZapGM Product Identity.
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