Legacy. These stats use the original (pre-Remaster) Pathfinder Second Edition rules from Pathfinder Bestiary 2 (Second Edition).
The Mohrg is a Level 8 creature, with Armor Class 28 and 120 hit points. A mohrg is a skeletal undead horror born from the remains of mass murderers, driven by a perpetual hunger to continue its killing spree.
Immunities: poison, death effects, disease, paralyzed, unconscious
Resistances: piercing 10, slashing 5
Abilities & Attacks
Hit Points: 120 (negative healing)
Mohrg Spawn (occult, necromancy). A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn after 1d4 rounds, on its turn. This mohrg spawn is under the command of the mohrg that created it. If the creator of the mohrg spawn is destroyed, the mohrg spawn is destroyed as well, immediately collapsing into a pile of decayed flesh and bones.
Paralysis (occult, incapacitation, necromancy). A living creature hit by a mohrg's tongue Strike must succeed at a DC 26 Fortitude save or become paralyzed. The creature can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each attempt.
Common Questions
How much HP does a Mohrg have?
120 hit points.
What level is a Mohrg?
Level 8.
What is a Mohrg's Armor Class?
AC 28.
How fast can a Mohrg move?
Speed 25 ft.
Use Mohrg at your table
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License
Game statistics on this page are Open Game Content, used under the Open Game License v1.0a. The full license and the Section 15 copyright notice are on zapgm.com/legal.
The creature description and artwork are ZapGM Product Identity.
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