The Morlock is a Level 2 creature, with Armor Class 17 and 38 hit points. Morlocks are degenerate, pale-skinned humanoids that haunt the lightless depths of the world, driven by a primal urge to hunt and a strange, intuitive grasp of machinery.
- **Light Blindness**
- **Instinctual Tinker** The morlock tinkers with an adjacent construct or mechanical hazard. They attempt a Crafting check against the construct's or hazard's Fortitude DC. The morlock can't succeed if the target's level is more than double the morlock's.
Critical Success: The target gains 4d6 HP and a +1 circumstance bonus to attack rolls for 1 minute.
Success: The target gains 2d6 HP.
Critical Failure: The morlock injures itself, taking 2d6 damage (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).
- **Leap Attack** The morlock Stride up to twice its Speed, during which it attempts a High Jump or a Long Jump. At any point during its movement, the morlock can make a melee Strike against an enemy in its reach. The morlock then can't use Leap Attack for 1 round.
- **Sneak Attack** A morlock's Strike deal an extra 1d6 precision damage to flat-footed creatures.
- **Swarming Stance** A morlock can share the same space as another morlock, but no more than two morlocks can occupy the same space. When morlocks share the same space, they gain a +1 circumstance bonus to attack rolls.
Common Questions
How much HP does a Morlock have?
38 hit points.
What level is a Morlock?
Level 2.
What is a Morlock's Armor Class?
AC 17.
How fast can a Morlock move?
Speed 30 ft., climb 20 ft.
Use Morlock at your table
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Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.