Mukradi

The Mukradi is a Level 15 creature, with Armor Class 37 and 300 hit points. The mukradi is a gargantuan, three-headed beast that serves as a living siege engine of flesh and elemental energy.

Mukradi, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Partitioned Anatomy** **Trigger** The mukradi would be confused, paralyzed, slowed, or stunned. The mukradi confines the debilitating effect to a certain portion of its nervous system, ignoring the effect but causing a maw of its choice to go dormant for the effect's duration. That maw can't be used for a Strike or Breath Weapon during that time. This ability can't be used if all the mukradi's heads are dormant. - **Spitting Rage** **Trigger** A creature scores a critical hit on the mukradi. The mukradi's Breath Weapon recharges. It can use its Breath Weapon immediately as part of this reaction. It can't use this reaction again until it recharges its Breath Weapon naturally. - **Breath Weapon** (evocation, primal) The mukradi breathes a blast of energy from one of its three heads; each creature in the area must attempt a 36 basic Reflex save. The mukradi can't use Breath Weapon again for 1d4 rounds. • Acid Maw (acid) 10-foot-wide, 60-foot line of acid dealing 16d6 acid damage. • Flame Maw (fire) 60-foot cone of fire dealing 16d6 fire damage. • Shock Maw (electricity) 120-foot line of electricity dealing 16d6 electricity damage. - **Pull Apart** The mukradi makes two Strike with different maws against the same target. If both hit, the target takes an extra 2d12+13 slashing damage, with a 36 basic Fortitude save. On a critical failure, the creature is torn to pieces and dies. The mukradi's multiple attack penalty increases only after all the attacks are made. - **Thrash** The mukradi Strike once against each creature in its reach. It can Strike up to once with each maw, once with its tail lash, and any number of times with its legs. Each attack takes a –2 circumstance penalty and counts toward the mukradi's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks are made. - **Trample** Huge or smaller, leg, 36

Common Questions

How much HP does a Mukradi have?

300 hit points.

What level is a Mukradi?

Level 15.

What is a Mukradi's Armor Class?

AC 37.

How fast can a Mukradi move?

Speed 60 ft., climb 60 ft., burrow 60 ft.

Use Mukradi at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Mukradi into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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