Mummy Guardian

The Mummy Guardian is a Level 6 creature, with Armor Class 23 and 110 hit points. The mummy guardian is an undead sentinel bound by ancient magic to protect sacred tombs from intruders.

Mummy Guardian, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Despair** (aura, divine, emotion, enchantment, fear, incapacitation, mental) 30 feet. Living creatures are frightened 1 while in a mummy guardian's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave the area. When a creature first enters the area, it must succeed at a 22 Will save (after taking the penalty from being frightened) or be paralyzed for 1 round. The creature is then temporarily immune for 24 hours. - **Mummy Rot** (curse, disease, divine, necromancy, negative)

Common Questions

How much HP does a Mummy Guardian have?

110 hit points.

What level is a Mummy Guardian?

Level 6.

What is a Mummy Guardian's Armor Class?

AC 23.

How fast can a Mummy Guardian move?

Speed 20 ft.

Use Mummy Guardian at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Mummy Guardian into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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