Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core.
The Mummy Guardian is a Level 6 creature, with Armor Class 23 and 125 hit points. The mummy guardian is an undead sentinel bound by ancient magic to protect sacred tombs from intruders.
Hit Points: 125 (void healing) Alchemical Weakness. The guardian's weakness to alchemical items not only applies to damage from alchemical items, but the guardian also takes 5 damage when splashed with non-damaging alchemical items or dosed with alchemical poisons, even if they're immune to their other effects. Blighted Consumption (reaction) (curse, divine, poison). Trigger A creature within 30 feet eats or drinks (including an alchemical item or potion). Effect The food or drink burns like the caustic substances fed to the mummy before its death. If the creature fails a DC 24 Fortitude save, they become Sickened 2 after they finish the consumption and can't reduce their sickened condition while within 30 feet of any mummy. Void Healing. A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead. Choking Pain (1 action) (divine, illusion, mental, void). Requirements The mummy's last action was a successful fist Strike. Effect The mummy shares the pain of its dying moments with the target of that Strike. That creature takes 3d8 void damage with a DC 24 basic Will save. If the creature critically fails the saving throw, it can't speak for 1 round, including to Cast a Spell.
125 hit points.
Level 6.
AC 23.
Speed 20 ft.
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