Naari Pyrochemist

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Naari Pyrochemist is a Level 1 creature, with Armor Class 16 and 18 hit points. The naari pyrochemist is a skilled humanoid who combines alchemical expertise with innate fire magic.

Naari Pyrochemist, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Infused Items. A naari pyrochemist carries the following infused items, which last for 24 hours or until the next time the pyrochemist makes their daily preparations: Lesser Alchemist's Fire (5). Lesser Elixir of Life (2). Lesser Smoke Ball Quick Bomber (1 action). The naari pyrochemist draws an alchemist's fire with an Interact action and throws it as a ranged Strike.

Common Questions

How much HP does a Naari Pyrochemist have?

18 hit points.

What level is a Naari Pyrochemist?

Level 1.

What is a Naari Pyrochemist's Armor Class?

AC 16.

How fast can a Naari Pyrochemist move?

Speed 25 ft.

Use Naari Pyrochemist at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Naari Pyrochemist into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

Pathfinder is a trademark of Paizo Inc. ZapGM is not affiliated with Paizo.

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