Narrik

Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.

The Narrik is a Level 7 creature, with Armor Class 24 and 130 hit points. The narrik is an aberration that tracks prey by the scent of their panic and immobilizes them with sticky secretions.

Narrik, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

Darkvision. A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-rank Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness. Taste Fear. A narrik viscerally tastes fear. They can use scent as a precise sense when detecting frightened creatures. Vestigial Eyes. A narrik's vision is limited. It's only a precise sense within 30 feet, and an imprecise sense beyond that. Catalyzing Demise. Trigger The narrik is reduced to 0 Hit Points. Effect When a narrik is slain, their internal chemistry undergoes a violent chain reaction. They explode, and all creatures in a 5-foot emanation must succeed at a DC 25 Reflex save or be Immobilized by tanglespit and exposed to psychotropic saliva. Quick Congeal. A narrik's strange body chemistry causes their blood to congeal almost instantly. They automatically succeeds at flat checks to recover from persistent bleed damage. Psychotropic Saliva (poison). The target's frightened value doesn't automatically decrease at the end of its turn while affected by this poison. Saving Throw DC 22 Fortitude save. Maximum Duration 6 rounds. Stage 1 1d6 poison damage and Frightened 1 (1 round). Stage 2 1d8 poison damage and Frightened 2 (1 round). Stage 3 1d10 poison damage and Frightened 3 (1 round) Tanglespit. A creature hit by the narrik's tanglespit is Immobilized as the viscous glob quickly solidifies. The DC to Escape or Force Open the tanglespit is 25. The glob becomes fragile and brittle after 1 minute, automatically freeing the creature.

Common Questions

How much HP does a Narrik have?

130 hit points.

What level is a Narrik?

Level 7.

What is a Narrik's Armor Class?

AC 24.

How fast can a Narrik move?

Speed 25 ft.

Use Narrik at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Narrik into a ZapGM campaign and customize it further.

License

This product is licensed under the ORC License located at the Library of Congress at TX 9-307-067 and available online at various locations including paizo.com/orclicense, azoralaw.com/orclicense, and others. All warranties are disclaimed as set forth therein.

Game mechanics on this page are based on Pathfinder Monster Core 2 © 2025 Paizo Inc. Full attribution is on zapgm.com/legal.

The game mechanics ZapGM publishes from these books remain ORC Licensed Material: you may reuse them under the ORC License.

The creature description and artwork are ZapGM Reserved Material.

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