Nosferatu Malefactor

The Nosferatu Malefactor is a Level 10 creature, with Armor Class 30 and 135 hit points. The Nosferatu Malefactor is an ancient, plague-bearing vampire that haunts crumbling ruins and forgotten crypts.

Nosferatu Malefactor, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Nosferatu Vulnerabilities** - **Change Shape** (concentrate, divine, polymorph, transmutation) 29 - **Command Thrall** (auditory, divine, mental) - **Dominate** (divine, enchantment, incapacitation, mental, visual) 29 - **Drink Blood** (divine, necromancy) When Drinking Blood, the nosferatu malefactor regains 13 HP. - **Plague of Ancients** (disease, virulent) 29

Common Questions

How much HP does a Nosferatu Malefactor have?

135 hit points.

What level is a Nosferatu Malefactor?

Level 10.

What is a Nosferatu Malefactor's Armor Class?

AC 30.

How fast can a Nosferatu Malefactor move?

Speed 30 ft., climb 25 ft.

Use Nosferatu Malefactor at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Nosferatu Malefactor into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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