Pathfinder Remaster. Stats use the Pathfinder Remaster rules from Pathfinder Monster Core 2.
The Okenevem is a Level 15 creature, with Armor Class 35 and 250 hit points. The okenevem is a celestial guardian that serves as a focal point for holy defense.
All-Around Vision. This monster can see in all directions simultaneously and therefore can't be flanked. +1 Status to All Saves vs. Magic Archon's Protection (reaction). Trigger An enemy damages the archon's ally and both are within 15 feet of the archon. Effect The ally gains resistance 15 to all damage against the triggering damage, and the archon can make a Strike against the enemy. Divine Defenders (aura, divine, holy, spirit). 60 feet. Okenevem hold an exalted place among archons for their holy station. This draws lesser archons to defend them. When an enemy in the aura takes a hostile action against the okenevem, a cloud of minor archons swarms around it, causing it to take 2d6 persistent slashing damage and 2d6 persistent spirit damage. This persistent damage ends automatically if the enemy spends a round without taking a hostile action against the okenevem. Humble Bow (divine, holy, mental). A creature hit by one of the okenevem's Strikes is compelled to bow down in reverence. It must succeed at a DC 36 Will save or fall Prone. If the creature Stands before the end of its next turn, it takes 3d8 mental damage. If the creature succeeds, it's temporarily immune for 1 minute. Sublime Vision (2 actions) (divine). Frequency once per day. Effect The okenevem casts the Overwhelming Presence spell, except instead of aggrandizing themself, the okenevem summons a vision of Heaven within 100 feet, and the target must humble themself in self-reflection rather than pay tribute.
250 hit points.
Level 15.
AC 35.
Speed 25 ft., fly 30 ft.
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