Osyluth

The Osyluth is a Level 9 creature, with Armor Class 28 and 135 hit points. Osyluths are skeletal, multi-limbed inquisitors that serve as the ruthless secret police of Hell.

Osyluth, original Pathfinder 2e monster artwork by ZapGM

Stat Block

Abilities & Attacks

- **Osyluth Venom** (poison) Once a creature reaches stage 3, it takes a –4 status penalty to Will saves against attempts to Coerce it for 1 hour (this is a mental effect). - **Quick Invisibility** The osyluth can cast innate invisibility using only 1 action. - **Sadistic Strike** An osyluth deals an extra 2d6 damage whenever they Strike an enfeebled, frightened, or prone creature. - **Stygian Inquisitor** (linguistic, mental) The osyluth telepathically questions a creature affected by zone of truth. After 1 round, if the creature intentionally refuses to answer the question, it takes 2d6 mental damage. - **Tail Sweep** The osyluth sweeps their tail in a 15-foot cone. Each creature in the cone must succeed at a 26 Reflex save or be knocked prone. Rituals: DC 25; infernal pact

Common Questions

How much HP does an Osyluth have?

135 hit points.

What level is an Osyluth?

Level 9.

What is an Osyluth's Armor Class?

AC 28.

How fast can an Osyluth move?

Speed 35 ft., fly 30 ft.

Use Osyluth at your table

Original custom artwork found nowhere else on the web, free to view. Copy-paste the full stat block straight into your notes, a Word doc, or your VTT, or sign in to claim Osyluth into a ZapGM campaign and customize it further.

Official stats from the Pathfinder 2e (Second Edition) System Reference Document (SRD), free to use under the ORC open license.

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